A $400 gap between AMD's fastest RDNA 4 card and NVIDIA's second-tier Blackwell. Worth examining because the rasterisation gap is much smaller than the price gap, and the ray tracing gap is much larger.
AMD's fastest RDNA 4 card and the strongest argument for Radeon at the high end: 16 GB of memory and rasterisation performance that trades blows with far more expensive NVIDIA cards. Ray tracing improved sharply this generation but still trails NVIDIA at the same price.
A capable 4K card with the full RTX 50 feature set at roughly half the price of the flagship. The 16 GB memory pool is the one specification that invites debate at this price point.
vs
RX 9070 XT comes out ahead of RTX 5080.
RTX 5080 is about 17% faster than RX 9070 XT at 1440p.
RX 9070 XT costs 100% less than RTX 5080.
The score blends performance at 1440p (50%), performance per dollar (30%) and memory headroom (20%), each against every card CompareYourGPU tracks. Fewer than three points apart counts as level. How verdicts are calculated.
Biggest differences
Performance, memory, power and value rows, ranked by how far apart RX 9070 XT and RTX 5080 are. The full sheet below has every row.
The largest differences between RX 9070 XT and RTX 5080
Difference
RX 9070 XT
RTX 5080
Edge
Performance per $100
Better: 6.4
3.8
RX 9070 XT70% higher
Memory bandwidth
640 GB/s
Better: 960 GB/s
RTX 508050% higher
Ray tracing index, 1440p
53
Better: 72
RTX 508036% higher
Performance index, 4K
57
Better: 69
RTX 508021% higher
Board power
Better: 304 W
360 W
RX 9070 XT18% lower
Performance index, 1440p
63
Better: 74
RTX 508017% higher
Full specification comparison
Open any area to see every row. Rows where a card wins are marked; rows where the two match, or where a figure is not published, say so.
Performance indexCompareYourGPU's relative speed rating, where 100 is the fastest card in the database at that resolution. A card at 50 is roughly half as fast.It is an estimate aggregated from public review coverage, not a CompareYourGPU measurement, and it is meant for ranking cards against each other rather than predicting a specific frame rate.CompareYourGPU estimate, 100 = fastest card here.
70
✓Best in this row: 82
Performance indexCompareYourGPU's relative speed rating, where 100 is the fastest card in the database at that resolution. A card at 50 is roughly half as fast.It is an estimate aggregated from public review coverage, not a CompareYourGPU measurement, and it is meant for ranking cards against each other rather than predicting a specific frame rate.CompareYourGPU estimate, 100 = fastest card here.
63
✓Best in this row: 74
Performance indexCompareYourGPU's relative speed rating, where 100 is the fastest card in the database at that resolution. A card at 50 is roughly half as fast.It is an estimate aggregated from public review coverage, not a CompareYourGPU measurement, and it is meant for ranking cards against each other rather than predicting a specific frame rate.CompareYourGPU estimate, 100 = fastest card here.
57
✓Best in this row: 69
Ray tracingA rendering technique that simulates how individual light rays travel and bounce, instead of approximating lighting with pre-computed tricks.It produces much more convincing reflections, shadows and lighting, and it is expensive. Expect to lose a substantial share of your frame rate when you enable it.CompareYourGPU estimate, 100 = fastest card here.
53
✓Best in this row: 72
Measured suite average at 1440pThird-party geometric mean across their game suite, run with vendor upscaling at Quality. A different test from the estimated row below, not a check on it.
88.8 FPS (ComputerBase)
✓Best in this row: 105.4 FPS (ComputerBase)
Estimated FPS at 1440pModelled estimate for a typical modern AAA game at High settings with no upscaling. Not a measurement.
VRAMThe graphics card's own memory. Textures, geometry and frame data live here while a game is running.When a game needs more VRAM than the card has, it either lowers texture quality or stutters. More VRAM mostly buys you higher texture settings and a longer useful life.Essentially tied
16 GB
16 GB
GDDR6 / GDDR6X / GDDR7Successive generations of graphics memory. Each generation moves data faster per lane than the one before.GDDR7 lets a card with a narrow memory bus reach bandwidth figures that used to need a much wider one.
GDDR6
GDDR7
Memory busHow many parallel lanes connect the graphics processor to its memory, measured in bits. A 256-bit bus has twice as many lanes as a 128-bit bus.A narrow bus can bottleneck a card at higher resolutions even when it has plenty of VRAM, because the memory cannot be read fast enough.Essentially tied
256-bit
256-bit
Memory bandwidthHow quickly the graphics card can move data between the graphics processor and its memory, measured in gigabytes per second.Bandwidth is bus width multiplied by memory speed. It usually matters more than raw VRAM capacity for frame rate, especially at 4K.
CUDA coresNVIDIA's name for the small processors that do the bulk of a graphics card's maths.Core counts are only comparable within one manufacturer and one generation. An NVIDIA card with fewer cores than an AMD card can easily be faster.Only comparable within one manufacturer.
4,096
✓Best in this row: 10,752
Compute unitsA block of stream processors on AMD cards, or an Xe core on Intel cards. Each block contains a fixed number of shader units plus its own ray tracing and AI hardware.Within a single AMD or Intel generation, more compute units means a faster card. Across generations it does not.Not compared: data missing for at least one card
64
–Data unavailable
RT coresDedicated hardware for calculating how light rays bounce around a scene. AMD calls them ray accelerators, Intel calls them ray tracing units.If you want to play with ray tracing switched on, the quality and count of this hardware matters more than the raw shader count.
64
✓Best in this row: 84
Tensor coresHardware built to run AI models quickly. NVIDIA calls them Tensor cores, AMD calls them AI accelerators, Intel calls them XMX engines.This is the hardware that runs modern upscalers such as DLSS and FSR 4, and it is increasingly what separates good upscaling from mediocre upscaling.
128
✓Best in this row: 336
Base and boost clockThe guaranteed minimum operating speed and the peak speed the graphics processor will reach when temperature and power allow. AMD also publishes a 'game clock', the speed it expects to sustain while playing.Clock speeds are only comparable within a single architecture. A card clocked lower can easily be faster than one clocked higher.Not compared: data missing for at least one card
–Data unavailable
2,295 MHz
Base and boost clockThe guaranteed minimum operating speed and the peak speed the graphics processor will reach when temperature and power allow. AMD also publishes a 'game clock', the speed it expects to sustain while playing.Clock speeds are only comparable within a single architecture. A card clocked lower can easily be faster than one clocked higher.
2,970 MHz
2,617 MHz
Game clockNot compared: data missing for at least one cardAMD only.
TDP / TBPThe board power a graphics card is designed to draw, in watts. NVIDIA calls it TGP, AMD calls it TBP; in practice they describe the same thing.It determines the power supply you need, how much heat ends up in your case, and how loud the fans have to work.
✓Best in this row: 304 W
360 W
Recommended PSUThe total power supply wattage the graphics card manufacturer suggests for a complete system built around that card.It accounts for the processor and the rest of the system, not just the graphics card. Undersizing it causes shutdowns under load.Vendor figure where published, otherwise board power plus 300 W of headroom.
Ray tracingA rendering technique that simulates how individual light rays travel and bounce, instead of approximating lighting with pre-computed tricks.It produces much more convincing reflections, shadows and lighting, and it is expensive. Expect to lose a substantial share of your frame rate when you enable it.
3rd-generation ray accelerators
4th-generation RT cores
UpscalingRendering the game at a lower resolution and then reconstructing a higher-resolution image from it. DLSS, FSR and XeSS are the three main implementations.It is the most effective way to gain frame rate for a small image-quality cost, and it is how most people actually reach 4K on mid-range hardware.
FSR 4, FSR 3.1, XeSS
DLSS 4 Super Resolution, DLSS Ray Reconstruction, FSR 3.1, XeSS
Frame generationThe graphics card creates additional frames between the ones the game actually renders, raising the displayed frame rate.It makes motion look smoother but does not reduce input latency the way real frames do, and it needs a reasonable base frame rate to feel right. Treat it as a smoothness feature, not a performance fix.
AV1 encodingA modern video codec. Hardware AV1 encoding lets the graphics card compress video efficiently without using the processor.It matters if you stream or record. AV1 delivers noticeably better quality than older codecs at the same bitrate.
Yes
Yes
Video encoder
AMD Radeon media engine with AV1, HEVC and H.264 encode
9th-generation NVENC with AV1 and HEVC encode
Video decoder
AV1, HEVC and H.264 decode
6th-generation NVDEC with AV1, HEVC and H.264 decode
LengthNot compared: data missing for at least one card
–Data unavailable
304 mm
Height from bracketNot compared: data missing for at least one card
–Data unavailable
137 mm
Slot sizeHow many expansion slots on the back of the case the card physically occupies. A 3-slot card blocks two slots below the one it plugs into.It decides whether the card fits your case, along with its length. Larger coolers are usually quieter but need more room.Not compared: data missing for at least one card
Each price carries its source and date, or is labelled as a launch MSRP. The retailer page is the authority on today's price.
RX 9070 XT
$988+64.9% vs MSRP
MSRP $599 USD
Good price
Idealo.es (ASUS RX 9070 XT, 41 converging offers) · ES · new · price checked (40 days ago)
This price is getting old. It was last checked 5 weeks ago, and graphics card prices move week to week.
This price was checked on a specific listing, not necessarily the one linked below — treat the retailer’s own page as the authority on what it costs today.
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CompareYourGPU may earn a commission on purchases made through these links. This never changes how a graphics card is scored or ranked.
RTX 5080
$1,973+97.4% vs MSRP
MSRP $999 USD
Good price
Amazon.es · ES · new · price checked (40 days ago)
This price is getting old. It was last checked 5 weeks ago, and graphics card prices move week to week.
This price was checked on a specific listing, not necessarily the one linked below — treat the retailer’s own page as the authority on what it costs today.
All six axes are normalised to a 0-100 scale so they can share one chart. Performance and ray tracing are CompareYourGPU’s estimated indices; value, VRAM, efficiency and features are each card’s standing relative to every other card tracked here.
Normalised comparison of RX 9070 XT, RTX 5080 across six criteria, judged at 1440p.
RX 9070 XT
RTX 5080
Normalised comparison of RX 9070 XT, RTX 5080 across six criteria, judged at 1440p.
Criterion
RX 9070 XT
RTX 5080
Performance
63
74
Ray tracing
53
72
Value
65
30
VRAM
80
80
Efficiency
67
65
Features
100
100
Performance, memory and value
Estimated performance index at 1440p. 100 is the fastest card CompareYourGPU tracks.
A card with a verified current price is shown at that price, a dated snapshot; a card without one is shown at launch MSRP. Street prices move, so check the retailer.
Which one should you buy?
The short version: the RTX 5080 is faster, but the RX 9070 XT offers better value at the prices on record. Which of those matters more is the decision.
Based on the specifications, estimated performance indices and prices on record for these cards. How verdicts are calculated.
Highest estimated performance index at 1440p of the cards compared here, at 74. It is the right answer if frame rate is the only thing you are optimising for.
Delivers the most performance per dollar of the cards compared, at $988. Choose this if the difference in price matters more to you than the difference in frame rate.
Strongest ray-traced performance here, with an estimated ray tracing index of 72 at 1440p. It also carries DLSS 4 Super Resolution, which is how ray tracing becomes practical.
Best balance of speed, price and memory of the cards compared: 50% performance at 1440p, 30% performance per dollar, 20% memory headroom. Not necessarily the fastest.
RX 9070 XT vs RTX 5080: common questions
Does the RTX 5080 justify $400 more than the RX 9070 XT?+
In rasterisation alone, the gap is not proportional to the price. In ray-traced and path-traced games, and at 4K, the RTX 5080 pulls ahead considerably. Which of those describes your library decides the answer.
Which has more VRAM?+
Both carry 16 GB. The RTX 5080 has substantially more bandwidth thanks to GDDR7 at 30 Gbps, which is part of why it holds up better at 4K.
Which is the better 1440p card?+
Both exceed what 1440p typically requires. The RX 9070 XT is the better value at that resolution; the RTX 5080 is the better choice if you intend to move to 4K or you play heavily ray-traced titles.
Where to go next
Not sure either is right?
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