Black Myth: Wukong: GPU requirements and performance
One of the heaviest Unreal Engine 5 titles released so far. Its full ray tracing mode is close to a path-traced workload, and the publisher's own recommended specification assumes upscaling is switched on.
What actually limits performance here
The part that generic system requirements never tell you.
- The publisher's recommended tier targets 1080p 60 FPS with upscaling enabled, which is unusual and tells you how heavy the engine is.
- Full ray tracing is extremely expensive and realistically requires both upscaling and frame generation on all but the fastest cards.
- Unreal Engine 5's Lumen and Nanite are used heavily, so performance tracks modern GPU architectures better than older ones.
- All three vendor upscalers are supported.
Published system requirements
The publisher's own figures. They describe a baseline, not the hardware needed for high settings at a high frame rate.
| Tier | Graphics card | Processor | Memory | Target |
|---|---|---|---|---|
| Minimum | NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB | Intel Core i5-8400 / AMD Ryzen 5 1600 | 16 GB | 1080p, 60 FPS, Low preset with upscaling |
| Recommended | NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT / Intel Arc A750 | Intel Core i7-9700 / AMD Ryzen 5 5500 | 16 GB | 1080p, 60 FPS, Medium preset with upscaling |
Technologies supported
Which vendor features this title implements, which decides how much your graphics card's feature set is worth here.
Ray tracing
SupportedIncludes a full path tracing mode, which is dramatically more expensive than standard ray tracing.
DLSS
SupportedNVIDIA cards can render at a lower internal resolution and reconstruct the image.
FSR
SupportedAMD's upscaler is available, and works on other vendors' hardware in its earlier versions.
XeSS
SupportedIntel's upscaler is available, with dedicated hardware acceleration on Arc cards.
Frame generation
SupportedAvailable on hardware that supports it. It raises the displayed frame rate without improving responsiveness.
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Estimated
Which graphics card do you need for Black Myth: Wukong?
The least expensive in-production cards whose estimated frame rate in this title is centred at or above 60 FPS, at High settings with no upscaling. The range shown for each card is the model's uncertainty band, so the lower bound can fall under 60.
Modelled from the estimated performance index and this title’s demand classification. Not a measured benchmark. How the model works.
1080p
Around 60 FPS, High settings, no upscaling
- Arc B580
$249 MSRP · estimated 50-70 FPS
- RX 9060 XT 8GB
$299 MSRP · estimated 60-90 FPS
- RTX 5060
$299 MSRP · estimated 55-80 FPS
1440p
Around 60 FPS, High settings, no upscaling
- RX 9070
$549 MSRP · estimated 65-95 FPS
- RTX 5070
$549 MSRP · estimated 65-90 FPS
- RX 9070 XT
$599 MSRP · estimated 75-110 FPS
Measured
Verified benchmark data
Frame-rate figures transcribed from named third-party measurements.
No verified benchmark data for this game yet
CompareYourGPU only publishes frame-rate figures it can attribute to a named, linkable measurement. None have been transcribed for Black Myth: Wukong yet, so nothing is shown here rather than numbers that would look authoritative without being verifiable.
Black Myth: Wukong: common questions
What are the recommended system requirements for Black Myth: Wukong?
Does Black Myth: Wukong support ray tracing?
Does Black Myth: Wukong support DLSS, FSR or XeSS?
How demanding is Black Myth: Wukong?
Sources
- Steam store pagePublisher-stated system requirements for Black Myth: Wukong
Last reviewed . Demand classifications are CompareYourGPU’s editorial judgement, not measurements.