Call of Duty: Black Ops 6: GPU requirements and performance
A high-frame-rate multiplayer shooter with a scalable engine. Competitive players chase 144 Hz and above at reduced settings, which shifts the buying question away from raw GPU power and towards consistent frame pacing and enough VRAM for high-resolution textures.
What actually limits performance here
The part that generic system requirements never tell you.
- Multiplayer maps are far lighter than the campaign; a card that struggles in the campaign can still hold a high multiplayer frame rate.
- The high-resolution texture packs push VRAM use well past 8 GB at 1440p and above.
- All three vendor upscalers and frame generation are supported.
- CompareYourGPU has not yet recorded the publisher's official system requirements for this title.
Published system requirements
The publisher's own figures. They describe a baseline, not the hardware needed for high settings at a high frame rate.
System requirements not yet recorded
CompareYourGPU has not verified the publisher’s system requirements for Call of Duty: Black Ops 6 yet, so none are shown. The performance guidance below is based on the engine and the title’s known behaviour rather than on requirements CompareYourGPU cannot cite.
Technologies supported
Which vendor features this title implements, which decides how much your graphics card's feature set is worth here.
Ray tracing
SupportedCompareYourGPU classifies the ray tracing load as heavy.
DLSS
SupportedNVIDIA cards can render at a lower internal resolution and reconstruct the image.
FSR
SupportedAMD's upscaler is available, and works on other vendors' hardware in its earlier versions.
XeSS
SupportedIntel's upscaler is available, with dedicated hardware acceleration on Arc cards.
Frame generation
SupportedAvailable on hardware that supports it. It raises the displayed frame rate without improving responsiveness.
Reserved advertising space. No advertising network is connected yet, so nothing is served here.
Estimated
Which graphics card do you need for Call of Duty: Black Ops 6?
The least expensive in-production cards whose estimated frame rate in this title is centred at or above 60 FPS, at High settings with no upscaling. The range shown for each card is the model's uncertainty band, so the lower bound can fall under 60.
Modelled from the estimated performance index and this title’s demand classification. Not a measured benchmark. How the model works.
1080p
Around 60 FPS, High settings, no upscaling
1440p
Around 60 FPS, High settings, no upscaling
4K
Around 60 FPS, High settings, no upscaling
- RX 9070
$549 MSRP · estimated 75-110 FPS
- RTX 5070
$549 MSRP · estimated 70-95 FPS
- RX 9070 XT
$599 MSRP · estimated 90-125 FPS
Measured
Verified benchmark data
Frame-rate figures transcribed from named third-party measurements.
No verified benchmark data for this game yet
CompareYourGPU only publishes frame-rate figures it can attribute to a named, linkable measurement. None have been transcribed for Call of Duty: Black Ops 6 yet, so nothing is shown here rather than numbers that would look authoritative without being verifiable.
Call of Duty: Black Ops 6: common questions
Does Call of Duty: Black Ops 6 support ray tracing?
Does Call of Duty: Black Ops 6 support DLSS, FSR or XeSS?
How demanding is Call of Duty: Black Ops 6?
Sources
- Call of Duty official siteTitle information and supported features
Last reviewed . Demand classifications are CompareYourGPU’s editorial judgement, not measurements.